1·If you vectorize this code, since you are treating the values as bytes, that means that each instruction will operate on 16 values at once!
如果对代码进行向量化,由于您正在将这些值当作字节进行处理,这意味着每条指令都要一次操作 16 个值!
2·The bytes that comprise the compiled pattern are copied exactly.
构成编译模式的字节被精确地复制。
3·The goal of the contest is to develop the best game possible within four kibibytes (4096 bytes) of data.
比赛的目标是在四千位字节(4096字节)中开发出最好的游戏。
4·Fewer bytes written to disk.
写入磁盘的字节数更少。
5·Each packet was sent 1400 bytes.
每个数据包的长度为1400个字节。
6·The default size is 2,048 bytes.
默认大小是2,048个字节。
7·The default value is 32768 bytes.
默认值是32768个字节。
8·The buffer must be 256 bytes long.
而这个缓冲区必须是 256 字节长。
9·The original string takes 48 bytes.
原来的字符串占用48字节。
10·The size of the file in bytes.
按字节显示文件的大小。
1·If you vectorize this code, since you are treating the values as bytes, that means that each instruction will operate on 16 values at once!
如果对代码进行向量化,由于您正在将这些值当作字节进行处理,这意味着每条指令都要一次操作 16 个值!
2·The bytes that comprise the compiled pattern are copied exactly.
构成编译模式的字节被精确地复制。
3·Anyone could have sent us these bytes. Why should we trust this signature?
任何人都有可能发给我们这些字节,为什么我们要相信这个签名呢?
4·For database design, you have to consider that the column sizes have to be defined in bytes, not in characters.
对于数据库设计,必须考虑到列大小是按照字节数定义的,而不是按照字符数。
5·The peer on the left performs two socket writes of 100 bytes each.
左边的对等层完成两个套接字的写操作,每个100字节。