1·2d coordinates of the points after the perspective projection.
透视图影后的点的2维坐标。
2·The simplest form of projection is a perspective projection.
最简单的投影形式是透视投影。
3·The equation can be used in all cases of perspective projection.
该方程适用于透视投影的一切情况。
4·PERSPECTIVE PROJECTION of the surface of a sphere onto a plane.
球面曲面到平面上的透视投影。
5·The location of the eye of the viewer in a PERSPECTIVE PROJECTION.
在透视投影中观察者的眼睛所在的位置。
6·This paper puts forward a method of texture rectification based on perspective projection.
论述了一种基于透视投影的纹理校正方法。
7·The paper presents the methods of developing the multimedia courseware on architecture perspective projection.
本文介绍了多媒体课件《建筑透视投影》的开发方法。
8·One method which make use of cross-rate invariant of perspective projection to render novel image is proposed.
提出了一种利用透视投影中的交比不变量来生成新图象方法。
9·Spherical projection is a simple and effective method to transform a fisheye image to a perspective projection image.
把鱼眼图象变换成透视投影图象,球面投影是一种简单有效的方法。
10·The transformation from WCS to LCS can simplify the 3D drafting. The transformation from LCS to WCS can be used to generate the perspective projection.
局部坐标系列世界坐标系的坐标变换可用于简化三维绘图,而世界坐标系到局部坐标系的坐标变换可用于产生透视投影。