Crit
英音[ krɪt ] 美音[ krɪt ]

暴击

常用释义

词性释义

n.

暴击;(核反应堆)保持一种自身支持的链式反应;评判

abbr. 批评(critic)

n.

(Crit)人名;(法)克里
例句
  • 全部
  • 暴击
敏捷还提供了攻击力,并击,但仍不足以使其攻击强度比为骨髓猎人。
Take advantage of the fact that Crit-a-Cola will also deal Mini-Crits to the Scout as well, quickly depleting the Scout's low health.
利用爆击可乐也会对敌方侦查兵本身造成小爆击伤害这点,攻击他以快速削减他的偏弱血量。
Another crit was that the game play was surprisingly short for the hype generated.
遭到批评的的另一点是相对于其宣传力度,这款游戏要通关实在是太短了!
This makes me wonder what exactly the intent is with very poor scaling for crit with a talent like this.
这使得我想知道,天赋暴击加成这么少的真正的意图是什么?
Also, with Phil's sudden interest in playing Crit, this will severely cut down on Sasha's PT which makes him expendable.
同时,菲尔突然青睐于科里坦顿,这势必会减少萨沙的上场时间,因此他是可以作为交易筹码的。
The impact of this stat has been changed and now balances the mitigation between damage reduction and crit resistance.
这个属性的冲击现在已经成为了伤害减免和爆击减免之间的一个平衡点。
On use + crit trinkets should be used prior to casting Shadow Word Pain as well.
使用后提高暴击的饰品也应该在使用痛之前用上。
A glancing blow may not crit and has a damage reduction proportional to the weapon skill to defense difference.
偏斜的攻击无法爆击,并且视你的武器技能和对手的防御技能降低伤害。
第二个语句将所有优先级为crit或者更高的内核消息定向到一个名为finlandia的远程主机。
The order in which you should look for stats are hit (until capped), damage, crit, haste, spirit, intelligence, everything else.
在属性中你应该注重命中(直到溢出),伤害,暴击,急速,精神,智力,和其他的各种属性。
现有攻击强度变成敏捷,耐力和护甲,护甲穿透会变成急速等级或者是致命等级。
Devastate damage is also affected by talents and abilities that increase overall damage or crit bons, sch as Enrage and Impale.
毁灭打击旳伤害也受其他增加全局伤害以及致命一击奖励旳影响,比如谈激怒以及穿刺。
This was most likely done to prevent confusion with the standard Crit boost effect.
这样做可能是为了要跟一般爆击的光辉做区别。
这张表假设你已经达到防爆标准。
Like survival with the similar rotation and the very high crit%?
比如用同样的输出循环的生存天赋?
With this talent, Arcane power, and ice shards, are my Ice Lance's doing 580% damage on crits?
在这个天赋下,如果有奥强和碎裂,我的冰枪能否crit到580%的伤害?
毒物学-必选,对于只是入门级别的暴击来说这是一个非常强大的天赋。
Agility and Crit work together to make the best use of the talents and maximize your DPS.
敏捷性和击共同努力,使人才尽其用,最大限度地提高存款保障计划。
Surge of light is now 50% chance on crit instead of 25%.
心灵专注造成致命一击的几率由25%变为50%
敏捷将会比现在提供较少的爆击。
1·The harder part is the itemization , not sure if I'd want to get more crit or spell power.
更难的部分是那些细节选择,还不确定我是想要更多的暴击还是法术能量。
2·We have a new way to let pets scale, and assuming it works, we should be able to give the pets scale with all relevant stats from the master, from hit to haste to crit.
现在我们有了新方法,如果它能正常工作,我们将给予宠物分享所有相关属性,从命中、加速到暴击。
3·Crit rate is not based on hits only.
暴击率并不只是基于击中。